Demo Update 0.1.0 - Bug Fixes & Performance Improvements
Listen up, NIMRODS!
We're back with another batch of fixes and improvements. It's been a blast seeing y'all play and enjoy the Demo! Keep sharing your feedback and build creations ๐
We've primarily focused on implementing numerous fixes to enhance the overall experience. We want to emphasize that the performance improvements made in this update are not final—there's still more work to be done.
Make sure to check us out on Steam as we will be regularly updating the demo
https://store.steampowered.com/app/2086430/NIMRODS_GunCraft_Survivor
Added
- More Defense Towers and Landmines have been added
- More Robots have been added to be destroyed for loot
Changes
- Significant performance improvements have been made across all aspects. This is work-in-progress. Due to the scale of changes, we're delivering performance fixes in chunks during this demo rather than all at once. This approach is taken to avoid potential issues, ensuring that updates to the demo are not delivered with broken features
- Significantly improved localization and tooltips, including correctly ordering stats on Gun Upgrades for easier readability. The order will now exactly match the stats on the right for easy observation
- Improved the responsiveness of Landmines and increased the damage they inflict on the player
- Runner II mission required meters walked has been changed from 5000 to 2000
- XP Magnets no longer drop from Vines
- Improved the visuals of the Splitter enemies
- Improved the visuals of objectives
Fixes
- Fixed an issue where certain Minor Upgrades were not displaying numerical values correctly
- Fixed an issue where the Stockmounted AI reticle wouldn't be removed in the Home Ship when the weapon is unequipped
- Fixed an issue where Defense Towers could spawn outside the map
- Fixed an issue where players could get stuck if standing in the center of a Drop Zone capture point
- Fixed an issue where the Containment Field bubble would disappear when a new Gun Upgrade is applied
- Fixed an issue where the unavailable Premium Grip upgrade was visible in the Upgrade Tree
- Fixed an issue where the Sucker Grip and Hemolytic Magazine were not displaying health values
- Fixed an issue where the Explosive Magazine 'Explode' tooltip did not display any value
- Fixed an issue where the Eyeball Charm Upgrade Tree was not displaying correctly
- Fixed an issue where the scrollbar was barely visible in the Mission UI
- Fixed an issue where the player could go outside the map
- Fixed an issue where quest indicators could appear incorrectly
- Fixed an issue where the Movement Recharge Rate stat would not appear in green on the Chevron Charm upgrade
- Fixed an issue where an incorrect Armor value was being displayed for the Splitting Magazine upgrade
- Fixed an issue where Bullet Spread on the Helix Barrel upgrade would incorrectly appear as red
- Fixed many many crashes and errors
Community
If you would like to share your videos with us and the community, come join us at:
https://discord.gg/mdbCsgnsS7
We hope to see you there!
Files
NIMRODS - Demo
Slay hordes of aliens in this survival roguelite shooter. As NIMRODS the mission is to Test Weaponry
Status | In development |
Author | Fiveamp |
Genre | Action |
Tags | 2D, Bullet Hell, Indie, Pixel Art, Roguelike, Roguelite, Shoot 'Em Up, Space, Top down shooter |
Languages | English |
More posts
- NIMRODS is Out Now on Steam Early Access! ๐6 days ago
- An Important Update Regarding Early Access53 days ago
- NIMRODS - Official Discord Server97 days ago
- Early Access Release Date AnnouncementJul 11, 2024
- NIMRODS Devlog - Bugs Bugs BugsJun 14, 2024
- NIMRODS Devlog - DOTS PerformanceMay 31, 2024
- NIMRODS Devlog - Drone Bay SystemMar 29, 2024
- NIMRODS Devlog - Drop Pod BayMar 16, 2024
- NIMRODS Devlog - Genetics SystemMar 04, 2024
- Steam Next Fest: 5-12 FebFeb 08, 2024
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