An Important Update Regarding Early Access


Greetings, NIMRODS community!

Our small indie team has been working non-stop to get NIMRODS ready for Early Access. We've been stress testing, experimenting with different gun combinations, squashing bugs left and right, and even showcasing the game at some expos!

We can't wait for you to experience the full potential of our game – every gun augment, every build, every enemy, every genetic mutation, every drone upgrade, and so much more.

But... we could use a little help.

There are so many combinations of gun parts and scenarios (trillions, in fact). For a small team like ours, it's tough to test absolutely everything. We want to make sure nothing slips through the cracks.

So, after many conversations, we’ve decided to push the Early Access release date to October 28th.

This is where you come in, NIMROD! We're calling on our community to help us test the game. We already have a small group of dedicated testers in our Discord, but we need a few more. As we work to finalize the Early Access build, we'll be selecting additional testers to join us on this journey.

Our goal is to release weekly (or even daily) builds until we’re absolutely sure the game is rock-solid.

We don’t want to deliver an unfinished or buggy experience. We’re working very hard to make sure your first impression is... "Wow, this is awesome!"

We know this isn't the news you were hoping for. As gamers ourselves, we know how much it sucks when a game you're looking forward to gets delayed. But we also know how often games get released too soon, and we want to avoid that.

Please join our official Discord server for instructions on how to be part of the selective testing group and for more news and updates!

https://discord.com/invite/mdbCsgnsS7
Thank you for your continued support! 💖

Comments

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Man, after a while, all I think is "Wow, this is awesome!"

While delays are less fun than having the game you want right now, a good game that's delayed is better than a messy unpolished product that's available on schedule. There are too many examples out there to point to all of them, but pushing a timeframe over a good product doesn't help.

Also, still hoping the game doesn't end up being exclusively locked to Steam. There are various reasons some of us can't or won't use it (in my case, literally can't, it's been a known health risk for 5 years and Valve has openly refused to take appropriate action and behaved abusively in spite of knowing about the problems). At this stage, I'd even advocate in favour of Epic exclusivity (not that they're doing it any more) over releasing a game exclusively on Steam.

Health risk?

In 2019, there was an update to the Steam client, and within days of that update going live, it was confirmed by several users to have caused the app to act as a trigger for migraines and epilepsy in some people with either condition. Since then, at least half a dozen separate triggers have been identified, and several more conditions (less severe ones than the first two) have been found to also be affected by the changes.

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huh, weird. Does turning on colour blind mode or something help with it, cuz theres a keybind you can press that just toggles grayscale on and off

Does colourblind mode help? No.
Can I push a button to turn on grayscale? Yes.
Does that help? No, and it wouldn't be a valid solution even if it did.
Is there any workaround which does work? NOT ANY MORE - there had been one I could use previously, but they REMOVED it.

Multiple other workarounds which have been useful to people affected by the problem have been removed. The tools which remain are useful for some people, but not many, and a lot of the tools which DID work for some of us have been getting disabled for various seemingly-unrelated reasons.

(+1)

Not trying to sound rude but what actually is the issue? Like is it bright lights, things moving too fast or just funky colours?
Genuinely curious sorry if I sound like an asshat