Does anyone know how to access the two secret areas? The one at the bottom of the map in Chaos Grove and the one in the small, mine filled area in Hive Barens.
Did you complete the mission? Once you kill the big boss the game will say Mission Complete. I chose a homing sight (I think) that redirected all my shots to a target. I just got sharpshooter mission tonight.
Could you add a popup symbol or filter view on the different shop menu's so we can see when we can afford something? Also the scroll sensitivity in those menu's is insane with trackpad, can that be lowered??
I think it has something to do with the final boss, cause whenever I finish killing enemies in the three zones and pick up the tome nothing happens to my stats
HOW THE FREAK DO I GET BEHIND THE ROCKS THAT BLOCK THE HIDDEN AREAS!!!!!! MY FRIEND IS A TRYHARD AND HAS BEEN NAGGING AT MY ASS FOR DAYS ON END ON HOW TO GET BEHIND THE ROCKS SINCE HE VIEWS ME AS A "PROFESSIONAL PLAYER" WHICH I AM! PLEASE TELL ME AND THANKS! BTW MY CAP LOCKS ARE BROKEN.
its only available on the steam version, the browser version is the demo. I find it stupid that they dont have the full version on the browser because a lot of people are starting to not use steam anymore (from what ive seen)
I am absolutely in love with this game, and will certainly be continuing to play it for additional progression. 10/10 for it's current state. Notes: -Recently, upon opening the game, my special would be set to a value near 200,000, which, for some reason, doesn't feel quite intentional. As much as I hate to admit it, this was probably the only reason I managed to beat the game. -As several people other than me have mentioned, I think that the lack of immunity frames makes the game feels like it's always fishing for your death by throwing as many enemies at you as it can. Adding immunity frames could also add the potential for unlocks based around the mechanics. -Additionally, since I have already unlocked every item available, I think it would be necessary to add temporary boosts you can buy using the resources since there aren't any ways (that I can find) to use the resources or destructibles once you've unlocked everything. I'm not sure if you already have plans for this with the genome system, as I'm not really participating in the community. -Additionally, a way to see augment paths in the shop would be great. Not only would that let me see the specific stats of the augments, and not just vague descriptions, it would let me see the augment it's actually upgrading, since the current shop doesn't support that. In the same lane, it would be great to be able to toggle available augment paths in the upgrade dropship, since having the optimal strategy being to purchase only half of the shop feels limiting. -In terms of performance, it would be great to be able to toggle explosions, fire, shockwaves, and other particles. I will continue to play and provide additional feedback, whether that's new bugs, new ideas, or feedback that I just forgot to provide.
My First Mission Complete, not at all courtesy of my mere 578,000 special
Absolutely loved this. This is one of those games you play as a developer yoruself and think, "Oh damn, the competition out there is fierce!"
Loved the inventive item upgrades. The way upgrades that increase fire rate for every bullet fired encourages different build paths than just the standard damage and crit rate. Very fun itemization.
The extra features of the base didn't make me enjoy the game more, I think you guys could make this something you unlock further along, and once unlocked gate its features more. I was kinda just overwhelmed by it all and didn't want to play the game as much. A simpler system that unlocked more mechanics over time would have kept me around longer.
Maybe more obvious permanent upgrades akin to vampire survivor that increases drop rates of powerful things, increase exp gain, gives innate passive regen would all be things that would add lots of replayability in the short term.
Really great game!
Oh, almost forgot! I REALLY disliked that there was no damage cooldown, and you could die so insanely rapidly. It felt like the game relied too much on enemies running up to you super fast and just outright killing you. I would have preferred more bullet hell elements to ramp up the difficulty before these more "cheese" mechanics ended me. Seemed like the only ranged attacks enemies tried to hit me with were really slow beams that were easily dodged as opposed to true bullet hell.
I got pretty far one run and some super hard enemy just flew to me very fast and killed me instantly. Felt really cheap, like I feel like I should have barely survived lots of intense bullet hell type stuff before some uber creature just runs up and kills me instantly.
I'm not a dev, but I love the game and all, and yes, it's not quite a bullet hell, but the gimmick I think is not that the beams are slow, but that a lot of the tanks can shoot their beams at once.
The charger (the creature that rushed you) is actually something I enjoy, since it makes sure you're moving if you're taking the tanks out to fast.
I would like it more if there was a damage cool down, that would make the game much easier to get into, but I think it's doing well, and it seems like you never got to the hive barrens, which had a more annoying tank that instead of shooting beams, throws globs of dirt.
Thank you for reading my rant, not trying to attack you, just giving my opinion.
Sure, don't feel the need to appologize, too many people are worried about hurting each others feelings these days! Solid points, i'll try this game again some day and get to the dirt guys.
can explosion effects be toggled on and off or am I just stupid? if they cant, please make it so that they can. I put the helix barrel and the split mag on my RPG and I'm running at 3fps
finnaly beat this thing the rockeet lancher is just too op all u need is bullet pen, the blood eye thing, and just stack damage, a bit of firerate and magazine, and also the rest with reload and it shreds the boss i tanked through the whole thing :D
it said an error occured and somethign happend and now its frozen bruh when i was on my 15 min run then again i had the sniper barral with max heliex bullets, and if exess damamge penetrate through targets so there was immense lag every time i fired but still >:(
Yep it will - we've been doing a lot of testing over the last couple of months. Some of the bugs require very specific combinations which makes it challenging
I don't understand a lot of the stats. Many of them don't even display when you're upgrading things. Some weapons nerf your stats even though it doesn't mention it in the weapon description.
The Hemoglobic add-on (or whatever it's called) that's supposed to give you health when you kill an enemy actually takes away your health. Many of the upgrades don't seem to do anything or actually effect you in a different way.
We’ve added tooltips if you hover over a stat, it will give you a description of what the stat is. Please let us know which ones don’t make sense to you, like the hemolytic you mentioned.
The Hemolytic Mag will check if you are above a health threshold, and if so on hit it will deal damage to you & deal added damage to the target. If you are below that threshold, neither will happen.
There are many stats that aren't listed on the page where you can use the tooltips. When I'm upgrading my gun I have no idea what things like "Movement Power" mean.
Thank you! Yeah we're making great progress everyday on improving performance and adding in new content. Don't forget to join our discord for future updates <3
you also have to consider that no matter how much they know about the crash, they still have to figure out how to fix it. if a few people are working on it, I assume not all of them are amazing at fixing code, it's a really hard task sometimes.
I am fully aware of how difficult software development can be, have been doing that for quite some years as well. Just wanted to emphasize that it is a crash with quite some impact, potentially driving people away from the game, so I would give it quite high priority, potentially over anything else. But you're right, I was putting myself on the devs chair a bit too much. Mea culpa ;-)
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Does anyone know how to access the two secret areas? The one at the bottom of the map in Chaos Grove and the one in the small, mine filled area in Hive Barens.
I just got that tonight and I got sharpshooter in the same run!
How do you get a mission complete!?
survive 30 minutes or kill the final boss in hive barrens or chaos grove
Technically, I would say that would be a mission complete, but not mission accomplished.
used hydra mini rockets with lots of geomass and size enhancers, and used split mag plus damage and crashed. I literally couldn't see
What defines accuracy in this game? I cannot, for the life of me, get the sharpshooter mission completion.
Did you complete the mission? Once you kill the big boss the game will say Mission Complete. I chose a homing sight (I think) that redirected all my shots to a target. I just got sharpshooter mission tonight.
Bullet spread
Not sure why, but often times pressing l-shift doesn't show more info
it's because some enhancements don't have second levels
Oh, duh. That makes sense.
Thanks for clearing that up.
May I have your attention please.
I would like to present to you, my magnum opus:
The Destroyer of Gods
The Fallen Star
The Flame Of Lucifer
Cinis Inferni
lol not even 1k dps? weak
Could you add a popup symbol or filter view on the different shop menu's so we can see when we can afford something?
Also the scroll sensitivity in those menu's is insane with trackpad, can that be lowered??
I would like to introduce you all to 'Collateral Damage'
As well as 'Crowd Control'
They are both very pleased to make your acquaintance.
Can we have the ability to name our weapons in the hub?
I have some *ahem* fun weapons I would like to name
Also it's strange not being able to see the cursor when you're not holding a weapon. Could you change that?
hmmmmmmm i found a pedastle with a speed thingy on it in the hive place or like arrow marks and it told me to sacrifice what is tht used for>???????
I think it has something to do with the final boss, cause whenever I finish killing enemies in the three zones and pick up the tome nothing happens to my stats
what about the secret areas HMM
btw DO NOT go hydra swarmers alogn with spit. hellfire, and a tonna ammo, ur game will break and oh yeah the infinite pen thing
I'm playing on my chromebook
same
WHERE IS THE SECRET AREA
since when did it update?
Why don't the Teslion Carbine lightning bolts that arc off the bullet gain the freezing perk? Is it just a balancing thing?
can someone tell me whats the secret areas?
HOW THE FREAK DO I GET BEHIND THE ROCKS THAT BLOCK THE HIDDEN AREAS!!!!!! MY FRIEND IS A TRYHARD AND HAS BEEN NAGGING AT MY ASS FOR DAYS ON END ON HOW TO GET BEHIND THE ROCKS SINCE HE VIEWS ME AS A "PROFESSIONAL PLAYER" WHICH I AM! PLEASE TELL ME AND THANKS! BTW MY CAP LOCKS ARE BROKEN.
I know, right?
I don't think you can. Not until the next update yet i guess
its only available on the steam version, the browser version is the demo. I find it stupid that they dont have the full version on the browser because a lot of people are starting to not use steam anymore (from what ive seen)
I maxed the Splitter and the thing that splits the bullet into 3 on hit, while using the Rocket Launcher. Yes, the game crashed.
I am absolutely in love with this game, and will certainly be continuing to play it for additional progression. 10/10 for it's current state.
Notes:
-Recently, upon opening the game, my special would be set to a value near 200,000, which, for some reason, doesn't feel quite intentional. As much as I hate to admit it, this was probably the only reason I managed to beat the game.
-As several people other than me have mentioned, I think that the lack of immunity frames makes the game feels like it's always fishing for your death by throwing as many enemies at you as it can. Adding immunity frames could also add the potential for unlocks based around the mechanics.
-Additionally, since I have already unlocked every item available, I think it would be necessary to add temporary boosts you can buy using the resources since there aren't any ways (that I can find) to use the resources or destructibles once you've unlocked everything. I'm not sure if you already have plans for this with the genome system, as I'm not really participating in the community.
-Additionally, a way to see augment paths in the shop would be great. Not only would that let me see the specific stats of the augments, and not just vague descriptions, it would let me see the augment it's actually upgrading, since the current shop doesn't support that. In the same lane, it would be great to be able to toggle available augment paths in the upgrade dropship, since having the optimal strategy being to purchase only half of the shop feels limiting.
-In terms of performance, it would be great to be able to toggle explosions, fire, shockwaves, and other particles.
I will continue to play and provide additional feedback, whether that's new bugs, new ideas, or feedback that I just forgot to provide.
My First Mission Complete, not at all courtesy of my mere 578,000 special
Absolutely loved this. This is one of those games you play as a developer yoruself and think, "Oh damn, the competition out there is fierce!"
Loved the inventive item upgrades. The way upgrades that increase fire rate for every bullet fired encourages different build paths than just the standard damage and crit rate. Very fun itemization.
The extra features of the base didn't make me enjoy the game more, I think you guys could make this something you unlock further along, and once unlocked gate its features more. I was kinda just overwhelmed by it all and didn't want to play the game as much. A simpler system that unlocked more mechanics over time would have kept me around longer.
Maybe more obvious permanent upgrades akin to vampire survivor that increases drop rates of powerful things, increase exp gain, gives innate passive regen would all be things that would add lots of replayability in the short term.
Really great game!
Oh, almost forgot! I REALLY disliked that there was no damage cooldown, and you could die so insanely rapidly. It felt like the game relied too much on enemies running up to you super fast and just outright killing you. I would have preferred more bullet hell elements to ramp up the difficulty before these more "cheese" mechanics ended me. Seemed like the only ranged attacks enemies tried to hit me with were really slow beams that were easily dodged as opposed to true bullet hell.
I got pretty far one run and some super hard enemy just flew to me very fast and killed me instantly. Felt really cheap, like I feel like I should have barely survived lots of intense bullet hell type stuff before some uber creature just runs up and kills me instantly.
I'm not a dev, but I love the game and all, and yes, it's not quite a bullet hell, but the gimmick I think is not that the beams are slow, but that a lot of the tanks can shoot their beams at once.
The charger (the creature that rushed you) is actually something I enjoy, since it makes sure you're moving if you're taking the tanks out to fast.
I would like it more if there was a damage cool down, that would make the game much easier to get into, but I think it's doing well, and it seems like you never got to the hive barrens, which had a more annoying tank that instead of shooting beams, throws globs of dirt.
Thank you for reading my rant, not trying to attack you, just giving my opinion.
Sure, don't feel the need to appologize, too many people are worried about hurting each others feelings these days! Solid points, i'll try this game again some day and get to the dirt guys.
Great Game but can you add a mnimap for in gam
can explosion effects be toggled on and off or am I just stupid? if they cant, please make it so that they can. I put the helix barrel and the split mag on my RPG and I'm running at 3fps
wow 666 enemies and precisely 8 minutes. great game keep it up!
this is easily the best browser rougelite on the market keep it up
Nah, it's tied w/ DUD rn imo
This has more content but dud is more fun and the bosses are better
can make it where if when you pause your game and select your gun it shows you all the upgrades you've acquired in this run and what they do
i found the secret passage by spawn but how do i get past the gate
this new update is awsom
is it a secret :D can someone give me a hint
HOW DO I GET THE LAST WEAPON I UNLOCKED EVERYTHING ELSE BUT THERE IS NO MORE BLUE ARROW
I hope you're ready for an update
YES and how do i get the last weapon??????????? give me a hint :D or is the hint new update and the gun doesnt offically exist
1.3m damage :DDDDDD time to test out the hydra
25 thousand with all my turrents :D forgot to mention finished at 17:15, and i was level 20 or 30 something
in the testign room with my rpg it said 5000 dps :D
finnaly beat this thing the rockeet lancher is just too op all u need is bullet pen, the blood eye thing, and just stack damage, a bit of firerate and magazine, and also the rest with reload and it shreds the boss i tanked through the whole thing :D
game broke again bruh was it because bullet splitting, max heliex, and also penetrate if exess dmg with rocket lancher too og :D explosions everywhere
bruh didnt even give me anything for that run
it said an error occured and somethign happend and now its frozen bruh when i was on my 15 min run then again i had the sniper barral with max heliex bullets, and if exess damamge penetrate through targets so there was immense lag every time i fired but still >:(
the homing missiles level 2 thing IS TRASH it makes some kind of containment feild where the bullets cant get out and the homing doesnt even work >:(
way to hard this is my 7th run
was a really good game finished it in my 5th run was really fun one thing though is that there is one gun thats very OP just like to point that out.
Nice, well played! We've got a ton coming in the next big update, stay tuned to our Steam page. <3
Ah nice, was just wondering if there was an update. Will it fix those nasty crashes?
Yep it will - we've been doing a lot of testing over the last couple of months. Some of the bugs require very specific combinations which makes it challenging
can u pls tell me which gun was so og
I don't understand a lot of the stats. Many of them don't even display when you're upgrading things. Some weapons nerf your stats even though it doesn't mention it in the weapon description.
The Hemoglobic add-on (or whatever it's called) that's supposed to give you health when you kill an enemy actually takes away your health. Many of the upgrades don't seem to do anything or actually effect you in a different way.
We’ve added tooltips if you hover over a stat, it will give you a description of what the stat is. Please let us know which ones don’t make sense to you, like the hemolytic you mentioned.
The Hemolytic Mag will check if you are above a health threshold, and if so on hit it will deal damage to you & deal added damage to the target. If you are below that threshold, neither will happen.
There are many stats that aren't listed on the page where you can use the tooltips. When I'm upgrading my gun I have no idea what things like "Movement Power" mean.
Good game! I got shotgun chasis + explosive bullets + helix pattern for bullets, and it was a very fun synergy!
Still crashing on the latest Windows version unfortunately :-( If you guys need any logs or something let me know.
Thank you! Yeah we're making great progress everyday on improving performance and adding in new content. Don't forget to join our discord for future updates <3
I would focus on the crash before adding new content, but that's just me giving unsollicited advice ;-) Keep it up making the game better!
you also have to consider that no matter how much they know about the crash, they still have to figure out how to fix it. if a few people are working on it, I assume not all of them are amazing at fixing code, it's a really hard task sometimes.
TL;DR : be cosiderate of game devs
I am fully aware of how difficult software development can be, have been doing that for quite some years as well. Just wanted to emphasize that it is a crash with quite some impact, potentially driving people away from the game, so I would give it quite high priority, potentially over anything else. But you're right, I was putting myself on the devs chair a bit too much. Mea culpa ;-)